IS WORK OVER?

Automation index

How much of a Makeup artist’s job can AI already do?

A moodboard and a product list come earlier. Odd skin, a live show, and sweat do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Makeup artist

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Moodboards, lists and quotes.
Estimate

No public source provides a precise figure. This is our estimate.

16%38%+6.1
Bookings, consents and social.
Estimate

No public source provides a precise figure. This is our estimate.

14%28%+3.9
Make up, hair and retouch on set.
Estimate

No public source provides a precise figure. This is our estimate.

24%6%+1.4
Difficult skin, allergies and sweat.
Estimate

No public source provides a precise figure. This is our estimate.

16%10%+1.6
Talent, director and the clock.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Kit, hygiene and travel.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%17%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • Moodboards, lists and quotes
  • Bookings, consents and social
  • Make up, hair and retouch on set
  • Difficult skin, allergies and sweat
  • Talent, director and the clock
  • Kit, hygiene and travel
  • maquillador
  • makeup artist
  • maquillaje

Sources for this job· O*NET 39-5091.00· ESCO/ISCO 5142

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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