Automation index
How much of a Marine engineer’s job can AI already do?
An engine log comes earlier. The engine lasting the crossing do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Marine engineer
21%
AI can already do 21% of this job.
#436 / 643
View rankingMarine engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Rounds, parameters and the engine log.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 36% | +5.8 |
Breakdown, the sea and repairing with what you have.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 12% | +2.2 |
Fuel, oils and the port change.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Watch, alarms and the one who does not sleep.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Survey, class and not dressing the log.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Last the crossing, and not silencing the alarm.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 21% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- engine rounds
- engine log
- breakdowns at sea
- watches
- class
- fuels
- engine-room alarms
- repair on passage
Sources for this job· O*NET 53-5031.00· ESCO/ISCO 3151
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166