IS WORK OVER?

Automation index

How much of a Milliner’s job can AI already do?

A block comes earlier. Sitting on the head without flying at the first breeze do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Milliner

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Block, crown and the material.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Shape, stitch and the brim that will not sit.
Estimate

No public source provides a precise figure. This is our estimate.

22%8%+1.8
Fit, the hair and the one that will not take a pin.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Trim, feather and the balance.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The wedding, the wind and not making a prop hat.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
That it sits, and does not fly.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Total100%19%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • hat blocks
  • crowns
  • brims
  • feathers
  • pins
  • fit hats
  • trim
  • balance

Sources for this job· O*NET 51-6051.00· ESCO/ISCO 7531

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

Analyse my job

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