IS WORK OVER?

Automation index

How much of a Miner’s job can AI already do?

A blast plan and a log come earlier. Going down, drilling, and coming out alive do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Miner

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Logs, blast plans and sensors.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Logged maintenance and mine CMMS.
Estimate

No public source provides a precise figure. This is our estimate.

14%22%+3.1
Drill, load and extract.
Estimate

No public source provides a precise figure. This is our estimate.

24%10%+2.4
Support, ventilation and water.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Safety, gases and evacuation.
Estimate

No public source provides a precise figure. This is our estimate.

16%10%+1.6
Shift, partner and not getting casual.
Estimate

No public source provides a precise figure. This is our estimate.

14%14%+2
Total100%16%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • Logs, blast plans and sensors
  • Logged maintenance and mine CMMS
  • Drill, load and extract
  • Support, ventilation and water
  • Safety, gases and evacuation
  • Shift, partner and not getting casual
  • minero
  • miner
  • interior de mina

Sources for this job· O*NET 47-5041.00· ESCO/ISCO 8111

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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