Automation index
How much of a Mining engineer’s job can AI already do?
A deposit model comes earlier. Going down and not leaving an unsafe face does not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Mining engineer
22%
AI can already do 22% of this job.
#413 / 773
View rankingMining engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Model deposit, blast and rates.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Drawings, permits and mining plans.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Face, safety and ventilation.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Plant, contractors and output.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Restoration, waste and regulation.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 16% | +2.9 |
Not leaving a miner below.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Model deposit, blast and rates
- Drawings, permits and mining plans
- Face, safety and ventilation
- Plant, contractors and output
- Restoration, waste and regulation
- Not leaving a miner below
- ingeniero de minas
- mining engineer
Sources for this job· O*NET 17-2151.00· ESCO/ISCO 2146
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514