Automation index
How much of a Montessori teacher’s job can AI already do?
A prepared environment comes earlier. Not interrupting the child who is actually working do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Montessori teacher
22%
AI can already do 22% of this job.
#439 / 773
View rankingMontessori teacher
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Environment, the material and the order.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Presentation, the tray and not doing it for them.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Observe, the note and not interrupting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Conflict, the boundary and not lecturing.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The family, the wait and not selling magic.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Not interrupting the one who is working.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- prepared environment
- Montessori material
- presentations
- observation
- trays
- not interrupt
- not lecture
- classroom order
Sources for this job· O*NET 25-2011.00· ESCO/ISCO 2342
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514