IS WORK OVER?

Automation index

How much of a Mosaicist’s job can AI already do?

A cartoon comes earlier. Setting tesserae so the image reads do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Mosaicist

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Cartoon, cut and the colour.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Set, joint and the one that goes off level.
Estimate

No public source provides a precise figure. This is our estimate.

22%8%+1.8
Grout, clean and the sheen.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Floor, wall and the traffic.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The client, the drawing and not changing halfway.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
That it reads, and not leaving a trip.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Total100%19%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • tesserae
  • cartoon
  • grout
  • set mosaic
  • trip
  • walls
  • floors
  • cut the piece

Sources for this job· O*NET 47-2044.00· ESCO/ISCO 7112

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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