IS WORK OVER?

Automation index

How much of a Motion designer’s job can AI already do?

A template and an easing come earlier. Motion that tells, and does not nauseate, do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Motion designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Storyboard, easing and the brand template.
Estimate

No public source provides a precise figure. This is our estimate.

16%44%+7
After Effects, the render and the client who changes the end.
Estimate

No public source provides a precise figure. This is our estimate.

18%16%+2.9
Rhythm, type and cutting to tempo.
Estimate

No public source provides a precise figure. This is our estimate.

16%36%+5.8
Delivery, formats and the one that is too heavy.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Art direction and not recycling the same whoosh.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
That it tells, and not nauseating with extra easing.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%25%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • motion graphics
  • easing
  • motion storyboard
  • type in motion
  • renders
  • cut to tempo
  • brand templates
  • delivery formats

Sources for this job· O*NET 27-1014.00· ESCO/ISCO 2166

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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