IS WORK OVER?

Automation index

How much of a Nuclear engineer’s job can AI already do?

A core model comes earlier. Running the plant and not playing with reactivity do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Nuclear engineer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Neutronics, thermal-hydraulics and the file.
Estimate

No public source provides a precise figure. This is our estimate.

16%44%+7
Control room, tests and the set-point.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Licence, the regulator and the safety analyses.
Estimate

No public source provides a precise figure. This is our estimate.

16%36%+5.8
Outage, reload and spent fuel.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
The event, safety culture and the report.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
Not playing with reactivity, and signing the analysis.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%24%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • neutronics
  • thermal-hydraulics
  • nuclear licence
  • reload
  • safety analysis
  • control room
  • spent fuel
  • safety culture

Sources for this job· O*NET 17-2161.00· ESCO/ISCO 2149

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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