Automation index
How much of a Oceanographer’s job can AI already do?
A current model comes earlier. Going to sea and actually reading the water do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Oceanographer
22%
AI can already do 22% of this job.
#449 / 773
View rankingOceanographer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Model, buoys and the cruise.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Sea, sampling and the one who misses the cast.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Data, the gap and not interpolating extra.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Report, the coast and the one who will not hear.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The storm, the ship and aborting.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Read the water, and not trusting the model alone.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- current models
- buoys
- ocean cruises
- sampling
- interpolation
- the coast
- the storm
- casts
Sources for this job· O*NET 19-2042.00· ESCO/ISCO 2114
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514