Automation index
How much of a Packaging engineer’s job can AI already do?
A 3D prototype comes earlier. Surviving transport and opening on the shelf do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Packaging engineer
27%
AI can already do 27% of this job.
#161 / 633
View rankingPackaging engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Spec, 3D and the drop test.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
The packing line and the one that will not fit.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Material, recyclability and unit cost.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 36% | +5.8 |
Supplier, die and pack colour.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Marketing, legal and not lying on the pack.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it survives the trip, and not oversizing the plastic.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design packs
- drop test
- packing line
- recyclability
- die-cut
- unit cost
- pack spec
- 3D prototype
Sources for this job· O*NET 17-2112.00· ESCO/ISCO 2141
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166