Automation index
How much of a Palaeontologist’s job can AI already do?
A 3D model comes earlier. Getting the fossil out whole without breaking it do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Palaeontologist
19%
AI can already do 19% of this job.
#534 / 643
View rankingPalaeontologist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Site, grid and the log.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Dig, consolidate and the one that breaks.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Lab, prep and the mould.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Report, the works and stopping in time.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Theft, the permit and not hiding the piece.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Get it out whole, and not breaking it.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 19% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- sites
- grids
- consolidate fossils
- prep
- moulds
- dig logs
- permits
- works on site
Sources for this job· O*NET 19-3091.00· ESCO/ISCO 2114
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166