IS WORK OVER?

Automation index

How much of a Parts clerk’s job can AI already do?

An OEM code comes earlier. Giving the part that fits, not the lookalike, do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Parts clerk

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Catalogue, equivalents and the code.
Estimate

No public source provides a precise figure. This is our estimate.

18%52%+9.4
Counter, the waiting shop and the doubt.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Stock, urgent orders and the one that is late.
Estimate

No public source provides a precise figure. This is our estimate.

16%36%+5.8
Returns, warranties and the wrong part.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The mechanic, the blurry photo and not selling blind.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
The one that fits, not the lookalike.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%28%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • parts catalogue
  • OEM equivalents
  • shop counter
  • urgent orders
  • returns
  • part warranties
  • parts stock
  • part codes

Sources for this job· O*NET 41-2022.00· ESCO/ISCO 4321

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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