Automation index
How much of a PCB technician’s job can AI already do?
A gerber comes earlier. The board coming out without an open track do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
PCB technician
22%
AI can already do 22% of this job.
#393 / 643
View rankingPCB technician
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Gerber, stack-up and the batch.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Etch, drill and the one that drifts.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
AOI, the bridge and stopping.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Assemble, the oven and the one that warps.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The client, the deadline and not skipping AOI.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
The board comes out, and the track whole.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- gerber
- stack-up
- AOI
- drill
- tracks
- solder oven
- bridges
- PCB batches
Sources for this job· O*NET 51-2022.00· ESCO/ISCO 3113
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166