Automation index
How much of a PE teacher’s job can AI already do?
A stock session comes earlier. Getting them actually moving without getting hurt do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
PE teacher
22%
AI can already do 22% of this job.
#463 / 773
View rankingPE teacher
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Session, aims and the kit.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Yard, the group and the one who will not.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Injury, protocol and calling home.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Assess, the report and not giving a 10 for quiet.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Staff, the rain and not leaving them in the corridor.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
That they move, and not getting hurt.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- PE sessions
- the yard
- injury protocol
- assess PE
- sports kit
- staff meeting
- groups
- the report
Sources for this job· O*NET 25-2031.00· ESCO/ISCO 2330
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514