Automation index
How much of a Phoniatrician’s job can AI already do?
A voice spectrum comes earlier. Giving the voice back without operating extra do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Phoniatrician
27%
AI can already do 27% of this job.
#167 / 763
View rankingPhoniatrician
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Clinic, spectrum and the larynx.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
The job, the strain and the one who will not stop.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Therapy, the exercise and adherence.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Surgery, the indication and not operating extra.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The singer, the opening night and not selling a miracle.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Give the voice back, and not operating extra.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- voice spectrum
- larynx
- vocal strain
- voice therapy
- surgical indication
- singers
- dysphonia
- not operate extra
Sources for this job· O*NET 29-1127.00· ESCO/ISCO 2266
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514