Automation index
How much of a Piano tuner’s job can AI already do?
An octave protocol comes earlier. Leaving the piano in tune for the concert do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Piano tuner
19%
AI can already do 19% of this job.
#483 / 643
View rankingPiano tuner
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Diagnose, pinblock and the protocol.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Tune, octaves and the unison.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Regulate, dampers and the one that will not cut.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Voicing, hammers and the one that is hard.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The concert, the hall and not leaving it flat.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
In tune, and lasting the concert.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 19% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- tune pianos
- octaves
- unisons
- dampers
- pinblock
- voicing
- hammers
- regulate action
Sources for this job· O*NET 49-9063.00· ESCO/ISCO 7312
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166