Automation index
How much of a Pizza maker’s job can AI already do?
A dough recipe comes earlier. Opening, baking and pulling it in time do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Pizza maker
20%
AI can already do 20% of this job.
#472 / 643
View rankingPizza maker
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Dough, ferment and the day’s point.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 36% | +5.8 |
Open, top and the oven at a thousand.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Serve, delivery and the one that arrives cold.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
List, costs and the topping that runs out.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Saturday, the queue and not working too far ahead.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Pull it in time, and not leaving it carbonised.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 20% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- open dough
- bake pizza
- ferment
- top pizzas
- the oven
- pizza delivery
- dough point
- Saturday queue
Sources for this job· O*NET 35-2011.00· ESCO/ISCO 5120
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166