Automation index
How much of a Podiatrist’s job can AI already do?
A file and a gait study come earlier. Cutting, operating in clinic, and not infecting do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Podiatrist
18%
AI can already do 18% of this job.
#587 / 643
View rankingPodiatrist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Files, gait studies and prescriptions.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Design insoles and orthotic orders.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Chiropody, minor surgery and dressing.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Examine, diagnose and explain.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Diabetic follow-up and wounds.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 14% | +2.2 |
Clinic hygiene and care.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 18% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Files, gait studies and prescriptions
- Design insoles and orthotic orders
- Chiropody, minor surgery and dressing
- Examine, diagnose and explain
- Diabetic follow-up and wounds
- Clinic hygiene and care
- podologo
- podiatrist
Sources for this job· O*NET 29-1081.00· ESCO/ISCO 2269
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166