IS WORK OVER?

Automation index

How much of a Product owner’s job can AI already do?

A backlog and a user story write fast. Telling engineering no, and a customer yes, do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Product owner

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Write stories, criteria and backlog.
Estimate

No public source provides a precise figure. This is our estimate.

22%50%+11
Maps, roadmaps and release notes.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Refine with engineering and design.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Talk to users and stakeholders.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Prioritise, cut scope and say no.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Accept the increment and own the value.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%27%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • Write stories, criteria and backlog
  • Maps, roadmaps and release notes
  • Refine with engineering and design
  • Talk to users and stakeholders
  • Prioritise, cut scope and say no
  • Accept the increment and own the value
  • product owner
  • po agil

Sources for this job· O*NET 15-1199.09· ESCO/ISCO 2519

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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