Automation index
How much of a Production engineer’s job can AI already do?
An OEE and a sequencer come earlier. Getting the shift out without stopping the line for nothing do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Production engineer
25%
AI can already do 25% of this job.
#233 / 623
View rankingProduction engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
OEE, sequence and the shift plan.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Line, changeovers and the micro-stop.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Layout, times and the work standard.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 36% | +5.8 |
Supervisors, unions and the shift that turns.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
In-line quality and the batch that cannot ship.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Hit the plan, and not dressing the OEE.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 25% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- OEE
- sequence production
- changeovers
- layout
- work standards
- micro-stops
- shift plan
- in-line quality
Sources for this job· O*NET 17-2112.00· ESCO/ISCO 2141
IS WORK OVER?
3D animator
30%
#45 / 623
View ranking3D animator
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Blocking, layouts and previews.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 52% | +11.4 |
Simple rigs, cycles and technical cleanup.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 45% | +8.1 |
Spline, weight and character acting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 20% | +3.2 |
Director and supervisor notes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Integrate with lighting, fx and editorial.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 18% | +2.5 |
Taste: which shot lives and which dies.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 30% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Blocking, layouts and previews
- Simple rigs, cycles and technical cleanup
- Spline, weight and character acting
- Director and supervisor notes
- Integrate with lighting, fx and editorial
- Taste: which shot lives and which dies
- animador 3d
- 3d animator
- motion graphics
Sources for this job· O*NET 27-1014.00· ESCO/ISCO 2166