Automation index
How much of a Professional athlete’s job can AI already do?
A load plan and a video analysis come earlier. Competing, getting hurt, and coming back do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Professional athlete
15%
AI can already do 15% of this job.
#631 / 643
View rankingProfessional athlete
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Load plans, nutrition and video analysis.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 35% | +5.6 |
Social, contracts and travel diary.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 28% | +3.9 |
Train and compete the craft.EstimateNo public source provides a precise figure. This is our estimate. | 26% | 4% | +1 |
Physio, sleep and prevention.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 8% | +1.3 |
Wear the shirt, press and the dressing room.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 10% | +1.4 |
Manage an injury and the end of a career.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 15% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Load plans, nutrition and video analysis
- Social, contracts and travel diary
- Train and compete the craft
- Physio, sleep and prevention
- Manage an injury and the end of a career
- deportista
- atleta profesional
- futbolista
- professional athlete
Sources for this job· O*NET 27-2021.00· ESCO/ISCO 3421
IS WORK OVER?
3D animator
30%
#45 / 643
View ranking3D animator
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Blocking, layouts and previews.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 52% | +11.4 |
Simple rigs, cycles and technical cleanup.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 45% | +8.1 |
Spline, weight and character acting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 20% | +3.2 |
Director and supervisor notes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Integrate with lighting, fx and editorial.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 18% | +2.5 |
Taste: which shot lives and which dies.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 30% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Blocking, layouts and previews
- Simple rigs, cycles and technical cleanup
- Spline, weight and character acting
- Director and supervisor notes
- Integrate with lighting, fx and editorial
- Taste: which shot lives and which dies
- animador 3d
- 3d animator
- motion graphics
Sources for this job· O*NET 27-1014.00· ESCO/ISCO 2166