IS WORK OVER?

Automation index

How much of a Professional athlete’s job can AI already do?

A load plan and a video analysis come earlier. Competing, getting hurt, and coming back do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Professional athlete

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Load plans, nutrition and video analysis.
Estimate

No public source provides a precise figure. This is our estimate.

16%35%+5.6
Social, contracts and travel diary.
Estimate

No public source provides a precise figure. This is our estimate.

14%28%+3.9
Train and compete the craft.
Estimate

No public source provides a precise figure. This is our estimate.

26%4%+1
Physio, sleep and prevention.
Estimate

No public source provides a precise figure. This is our estimate.

16%8%+1.3
Wear the shirt, press and the dressing room.
Estimate

No public source provides a precise figure. This is our estimate.

14%10%+1.4
Manage an injury and the end of a career.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Total100%15%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • Load plans, nutrition and video analysis
  • Social, contracts and travel diary
  • Train and compete the craft
  • Physio, sleep and prevention
  • Manage an injury and the end of a career
  • deportista
  • atleta profesional
  • futbolista
  • professional athlete

Sources for this job· O*NET 27-2021.00· ESCO/ISCO 3421

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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