Automation index
How much of a Props master’s job can AI already do?
A props list comes earlier. The object being there, working and not breaking on stage do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Props master
19%
AI can already do 19% of this job.
#488 / 643
View rankingProps master
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
List, references and the budget.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Make, adapt and the one that will not fit the hand.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Rehearsal, the change and the one that vanishes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Show, tables and the preset.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The actor, the whim and not improvising the weapon.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
That it is there, and not breaking on stage.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 19% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- props lists
- presets
- adapt objects
- props rehearsals
- show tables
- stage weapons
- references
- props budget
Sources for this job· O*NET 27-1027.00· ESCO/ISCO 3435
IS WORK OVER?
3D animator
30%
#45 / 643
View ranking3D animator
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Blocking, layouts and previews.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 52% | +11.4 |
Simple rigs, cycles and technical cleanup.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 45% | +8.1 |
Spline, weight and character acting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 20% | +3.2 |
Director and supervisor notes.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Integrate with lighting, fx and editorial.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 18% | +2.5 |
Taste: which shot lives and which dies.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 30% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Blocking, layouts and previews
- Simple rigs, cycles and technical cleanup
- Spline, weight and character acting
- Director and supervisor notes
- Integrate with lighting, fx and editorial
- Taste: which shot lives and which dies
- animador 3d
- 3d animator
- motion graphics
Sources for this job· O*NET 27-1014.00· ESCO/ISCO 2166