Automation index
How much of a Prosecutor’s job can AI already do?
An indictment can be sketched. Deciding to drop a case, accusing in court, and owning it cannot.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Prosecutor
22%
AI can already do 22% of this job.
#388 / 763
View rankingProsecutor
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Study the file and draft the indictment.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 40% | +8.8 |
Search case law and legally qualify the facts.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 35% | +5.6 |
Coordinate with detectives and experts.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Appear at trial and examine witnesses.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Negotiate pleas and precautionary measures.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 10% | +1.6 |
Decide to drop, charge, or appeal.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 8% | +1.1 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Study the file and draft the indictment
- Coordinate with detectives and experts
- Appear at trial and examine witnesses
- Negotiate pleas and precautionary measures
- Decide to drop, charge, or appeal
- fiscal
- prosecutor
- ministerio publico
Sources for this job· O*NET 23-1022.00· ESCO/ISCO 2611
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514