Automation index
How much of a Radiation therapist’s job can AI already do?
Guided set-up comes earlier. Immobilising every day and not missing the field do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Radiation therapist
24%
AI can already do 24% of this job.
#283 / 633
View rankingRadiation therapist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Plan, IGRT and the day’s set-up.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Immobilise, tattoo and treat fraction by fraction.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 12% | +2.6 |
Check images, shifts and call the physician.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Side effects, the patient who cries and the wait.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Machine QA and alarms.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Today’s dose and not irradiating the wrong thing.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 14% | +2 |
| Total | 100% | 24% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- set up for RT
- IGRT
- immobilise patients
- deliver fractions
- linac QA
- reference tattoos
- shifts
- radiotherapy
Sources for this job· O*NET 29-1124.00· ESCO/ISCO 3211
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166