Automation index
How much of a Radio host’s job can AI already do?
A rundown and a clip come earlier. Filling the air when the line drops does not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Radio host
22%
AI can already do 22% of this job.
#354 / 643
View rankingRadio host
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Rundown, clips and a first script.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
On air, interviews and a silence that weighs.EstimateNo public source provides a precise figure. This is our estimate. | 20% | 12% | +2.4 |
Guests, producer and real time.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Edit, podcast and the show’s socials.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Voice, shifts and not going blank.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 16% | +2.6 |
Not saying something you cannot take back.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 14% | +2.2 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Rundown, clips and a first script
- Guests, producer and real time
- Edit, podcast and the show’s socials
- Voice, shifts and not going blank
- Not saying something you cannot take back
- locutor
- locutora
- radio host
Sources for this job· O*NET 27-3011.00· ESCO/ISCO 2656
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166