Automation index
How much of a Radio host’s job can AI already do?
A rundown and a clip come earlier. Filling the air when the line drops does not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Radio host
22%
AI can already do 22% of this job.
#434 / 773
View rankingRadio host
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Rundown, clips and a first script.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
On air, interviews and a silence that weighs.EstimateNo public source provides a precise figure. This is our estimate. | 20% | 12% | +2.4 |
Guests, producer and real time.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Edit, podcast and the show’s socials.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Voice, shifts and not going blank.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 16% | +2.6 |
Not saying something you cannot take back.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 14% | +2.2 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Rundown, clips and a first script
- Guests, producer and real time
- Edit, podcast and the show’s socials
- Voice, shifts and not going blank
- Not saying something you cannot take back
- locutor
- locutora
- radio host
Sources for this job· O*NET 27-3011.00· ESCO/ISCO 2656
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514