IS WORK OVER?

Automation index

How much of a Robotics engineer’s job can AI already do?

A path and a twin come earlier. Putting the robot on the line without taking anyone with it do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Robotics engineer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Paths, PLC and the cell twin.
Estimate

No public source provides a precise figure. This is our estimate.

16%48%+7.7
Cell, grippers and the cycle that will not close.
Estimate

No public source provides a precise figure. This is our estimate.

18%16%+2.9
Safety, fencing and CE validation.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Maintenance, backups and the overwritten program.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Production, takt and the robot that stops.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
That it takes nobody with it, and signing the cell.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%25%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • program robots
  • paths
  • robot cells
  • safety fencing
  • cell PLC
  • CE validation
  • grippers
  • takt

Sources for this job· O*NET 17-2199.00· ESCO/ISCO 2149

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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