IS WORK OVER?

Automation index

How much of a Sailor’s job can AI already do?

A log and a checklist come earlier. A deck, a line, and a foreign port do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Sailor

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Log, checklists and paper watches.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Charts, weather and passage planning.
Estimate

No public source provides a precise figure. This is our estimate.

14%25%+3.5
Deck, lines, cargo and upkeep.
Estimate

No public source provides a precise figure. This is our estimate.

22%10%+2.2
Watch, helm and lookout.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Emergencies, abandon ship and fire.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Life aboard, ports and fatigue.
Estimate

No public source provides a precise figure. This is our estimate.

16%14%+2.2
Total100%17%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • Log, checklists and paper watches
  • Charts, weather and passage planning
  • Deck, lines, cargo and upkeep
  • Watch, helm and lookout
  • Emergencies, abandon ship and fire
  • Life aboard, ports and fatigue
  • marinero
  • sailor
  • gente de mar

Sources for this job· O*NET 53-5011.00· ESCO/ISCO 8350

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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