IS WORK OVER?

Automation index

How much of a Scaffolder’s job can AI already do?

A drawing and a delivery note come earlier. A scaffold that does not fall does not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Scaffolder

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Drawings, notes and kit.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Erect, plumb and tie in.
Estimate

No public source provides a precise figure. This is our estimate.

24%8%+1.9
Heights, harness and weather.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Site, trades and striking.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Logs, quantities and extras.
Estimate

No public source provides a precise figure. This is our estimate.

14%22%+3.1
Not leaving a loose scaffold.
Estimate

No public source provides a precise figure. This is our estimate.

14%14%+2
Total100%16%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • Drawings, notes and kit
  • Erect, plumb and tie in
  • Heights, harness and weather
  • Site, trades and striking
  • Logs, quantities and extras
  • Not leaving a loose scaffold
  • montador de andamios
  • andamista
  • scaffolder

Sources for this job· O*NET 47-2031.00· ESCO/ISCO 7119

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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