IS WORK OVER?

Automation index

How much of a Section supervisor’s job can AI already do?

A section planogram comes earlier. The shelf being there and the shift running do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Section supervisor

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Section, planogram and the order.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Shift, the gap and the one who is late.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
Customer, the complaint and the one who cannot find it.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Shrink, dates and not hiding them.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
The store manager, the peak and not leaving the shelf empty.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
The shelf, and the shift standing.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%22%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • section
  • planogram
  • shrink
  • dates
  • store shifts
  • complaints
  • section orders
  • gaps

Sources for this job· O*NET 41-1011.00· ESCO/ISCO 5222

Game developer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Prototype, the loop and the input.
Estimate

No public source provides a precise figure. This is our estimate.

18%48%+8.6
Physics, the bug and the one that teleports.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Build, the platform and the one that will not ship.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Frame, 30 and not leaving it at 8.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The designer, the fun and not cutting what it feels.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
That it plays, and not leaving the frame at 8.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%27%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • game prototypes
  • game loop
  • input
  • builds
  • frames
  • physics bugs
  • platforms
  • write game code

Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514

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