Automation index
How much of a Security engineer’s job can AI already do?
A control comes earlier. Closing the hole without leaving the exception for ever do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Security engineer
27%
AI can already do 27% of this job.
#188 / 763
View rankingSecurity engineer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Control, the risk and the ticket.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Hole, the patch and the one still open.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Exception, the deadline and not leaving it for ever.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Identity, the privilege and not giving admin out of habit.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The business, the rush and not opening the port 'for a moment'.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Close the hole, and not leaving the exception.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- security controls
- patches
- exceptions
- privileges
- ports
- identities
- not give admin
- holes
Sources for this job· O*NET 15-1212.00· ESCO/ISCO 2529
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514