IS WORK OVER?

Automation index

How much of a Ship agent’s job can AI already do?

An ETA comes earlier. Clearing the ship without extra demurrage do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Ship agent

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
ETA, berth and port services.
Estimate

No public source provides a precise figure. This is our estimate.

16%44%+7
Clearance, crew and the crew change.
Estimate

No public source provides a precise figure. This is our estimate.

16%36%+5.8
The master, the terminal and the window clash.
Estimate

No public source provides a precise figure. This is our estimate.

18%16%+2.9
Invoices, disbursements and the owner’s account.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The inspection, the delay and not losing the slot.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
No extra demurrage, and the ship cleared.
Estimate

No public source provides a precise figure. This is our estimate.

16%14%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • ETAs
  • berths
  • ship clearance
  • crew changes
  • disbursements
  • terminal windows
  • owner’s accounts
  • port inspections

Sources for this job· O*NET 43-5011.00· ESCO/ISCO 3331

Game developer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Prototype, the loop and the input.
Estimate

No public source provides a precise figure. This is our estimate.

18%48%+8.6
Physics, the bug and the one that teleports.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Build, the platform and the one that will not ship.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Frame, 30 and not leaving it at 8.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The designer, the fun and not cutting what it feels.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
That it plays, and not leaving the frame at 8.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%27%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • game prototypes
  • game loop
  • input
  • builds
  • frames
  • physics bugs
  • platforms
  • write game code

Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514

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