IS WORK OVER?

Automation index

How much of a Skipper’s job can AI already do?

A course comes earlier. Bringing people and boat whole into harbour do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Skipper

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Course, log and the day’s weather.
Estimate

No public source provides a precise figure. This is our estimate.

16%36%+5.8
Helm, the sea and the harbour manoeuvre.
Estimate

No public source provides a precise figure. This is our estimate.

22%8%+1.8
Crew, the novice and the one who is sick.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Breakdown, sail or engine and calling it in time.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The client, the charter and not pushing it.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Whole into harbour, and not trusting the plotter alone.
Estimate

No public source provides a precise figure. This is our estimate.

14%10%+1.4
Total100%20%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • courses
  • helm
  • harbour manoeuvre
  • weather
  • charter
  • novices aboard
  • breakdowns at sea
  • the plotter

Sources for this job· O*NET 53-5021.00· ESCO/ISCO 3152

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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