Automation index
How much of a Social security officer’s job can AI already do?
A pension file comes earlier. The right person being paid without hanging the one who should not do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Social security officer
27%
AI can already do 27% of this job.
#228 / 763
View rankingSocial security officer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
File, contributions and the right.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Incapacity, the opinion and the one who cannot.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Benefit, the deadline and not leaving them unpaid.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Fraud, the visit and not hunting the poor.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The doctor, the discharge and not fighting for sport.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That the right one is paid, and not the one who should not.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- pensions
- contributions
- incapacity
- benefits
- opinions
- fraud
- social-security deadlines
- medical discharges
Sources for this job· O*NET 13-1141.00· ESCO/ISCO 3353
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514