Automation index
How much of a Special-education teacher’s job can AI already do?
An IEP comes earlier. Adapting so they are really in the group do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Special-education teacher
22%
AI can already do 22% of this job.
#436 / 773
View rankingSpecial-education teacher
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
IEP, aims and coordination.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Classroom, support and the one who overflows.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Family, the report and not selling miracles.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Yard, inclusion and the one left alone.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Staff, resources and fighting for the place.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Really in the group, not on paper.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- IEP
- classroom support
- family reports
- inclusion
- the yard
- resources
- places
- overflow
Sources for this job· O*NET 25-2051.00· ESCO/ISCO 2352
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514