Automation index
How much of a Sports physician’s job can AI already do?
A cardiopulmonary test comes earlier. Clearing the return to play and not losing the season do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Sports physician
23%
AI can already do 23% of this job.
#351 / 763
View rankingSports physician
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
CPET, labs and load.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 48% | +7.7 |
Injury, exam and the yes or no to training.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Rehab, injections and the club note.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Anti-doping, certificates and the yearly check.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The bench, the match and the twisted ankle.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Club pressure and signing return to play.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 23% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- CPET
- rehab injuries
- return to play
- inject athletes
- anti-doping
- fitness certificate
- training load
- sports medicine
Sources for this job· O*NET 29-1229.00· ESCO/ISCO 2212
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514