Automation index
How much of a Station master’s job can AI already do?
A train graph comes earlier. Leaving on time without meeting on the same line do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Station master
23%
AI can already do 23% of this job.
#348 / 763
View rankingStation master
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Graph, orders and the station log.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Platforms, the crossing and the late train.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Staff, shifts and the ticket-office gap.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Incident, passengers and the PA.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Works, closures and leaving nobody on the platform.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
That they do not meet, and signing the graph.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 23% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- train graph
- orders
- platforms
- ticket office
- PA
- line crossings
- station shifts
- station logs
Sources for this job· O*NET 53-4031.00· ESCO/ISCO 4323
IS WORK OVER?
Game developer
27%
#153 / 763
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514