Automation index
How much of a Surgical technologist’s job can AI already do?
A checklist and a count come earlier. The clamp on time, and not breaking sterility, do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Surgical technologist
19%
AI can already do 19% of this job.
#551 / 643
View rankingSurgical technologist
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Checklist, tray and swab count.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Set the table, pass and scrub.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 8% | +1.8 |
Watch sterility, lines and the patient.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Coordinate with surgeon, anaesthetic and porter.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Notes, implants and kit records.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Shifts, on-call and not leaving a swab inside.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 12% | +1.7 |
| Total | 100% | 19% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- Checklist, tray and swab count
- Set the table, pass and scrub
- Watch sterility, lines and the patient
- Notes, implants and kit records
- tecnico de quirofano
- instrumentista
- surgical technologist
Sources for this job· O*NET 29-2055.00· ESCO/ISCO 3211
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166