IS WORK OVER?

Automation index

How much of a Swimming coach’s job can AI already do?

A split comes earlier. Swimming the set without drowning in load do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Swimming coach

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Sets, splits and the plan.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Pool, the stroke and the one who stops.
Estimate

No public source provides a precise figure. This is our estimate.

22%8%+1.8
Meet, the start and the one who blows.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Shoulder, load and not rushing the taper.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Parents, the clock and not humiliating.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Swim the set, and not drowning in load.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Total100%19%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • sets
  • splits
  • stroke
  • taper
  • the start
  • the pool
  • the clock
  • water load

Sources for this job· O*NET 27-2022.00· ESCO/ISCO 3422

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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