Automation index
How much of a Table official’s job can AI already do?
A scoresheet comes earlier. Clock, fouls and not wrecking the result do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Table official
22%
AI can already do 22% of this job.
#432 / 773
View rankingTable official
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Sheet, clock and the protocol.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Fouls, the warning and the one who argues.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Timeout, the scoreboard and not jumping it.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The referee, the table and not contradicting.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The crowd, the shove and keeping calm.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
A clean result, and the sheet signed.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- scoresheets
- clock
- fouls
- timeouts
- scoreboard
- the table
- protocol
- warnings
Sources for this job· O*NET 27-2023.00· ESCO/ISCO 3422
IS WORK OVER?
Game developer
27%
#156 / 773
View rankingGame developer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Prototype, the loop and the input.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
Physics, the bug and the one that teleports.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Build, the platform and the one that will not ship.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Frame, 30 and not leaving it at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The designer, the fun and not cutting what it feels.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That it plays, and not leaving the frame at 8.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- game prototypes
- game loop
- input
- builds
- frames
- physics bugs
- platforms
- write game code
Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514