Automation index
How much of a Talent scout’s job can AI already do?
A stock report comes earlier. Seeing the player without falling for the goal do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Talent scout
27%
AI can already do 27% of this job.
#170 / 633
View rankingTalent scout
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Match, notes and the report.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
See them live, the setting and the one who hides.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Data, GPS and not trusting the clip alone.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Network, agents and the one already promised.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The club, the rush and not inflating the average.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
See the player, and not falling for the goal.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- scout reports
- see live
- player GPS
- agents
- scout network
- data
- clips
- the player’s setting
Sources for this job· O*NET 27-2022.00· ESCO/ISCO 3422
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166