IS WORK OVER?

Automation index

How much of a Tattoo artist’s job can AI already do?

A sketch and a booking come earlier. Needle, skin, and the client wearing it for 40 years do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Tattoo artist

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Sketches, stencils and portfolio.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Bookings, consent and written aftercare.
Estimate

No public source provides a precise figure. This is our estimate.

14%28%+3.9
Tattoo: line, shade and pain.
Estimate

No public source provides a precise figure. This is our estimate.

26%4%+1
Hygiene, sterilisation and waste.
Estimate

No public source provides a precise figure. This is our estimate.

16%8%+1.3
Advise, cut the design and say no.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Shop brand and aftercare in person.
Estimate

No public source provides a precise figure. This is our estimate.

14%14%+2
Total100%16%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • Sketches, stencils and portfolio
  • Bookings, consent and written aftercare
  • Tattoo: line, shade and pain
  • Hygiene, sterilisation and waste
  • Advise, cut the design and say no
  • Shop brand and aftercare in person
  • tatuador
  • tattoo
  • tatuaje

Sources for this job· O*NET 27-1019.00· ESCO/ISCO 5142

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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