Automation index
How much of a Telemarketer’s job can AI already do?
A script comes earlier. Them not hanging up in ten seconds, and not lying, do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Telemarketer
27%
AI can already do 27% of this job.
#188 / 633
View rankingTelemarketer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Script, queue and the shift.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 48% | +8.6 |
The call, the no and the one who insults.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Data, GDPR and not pushing extra.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Target, the bonus and not dressing contacts.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The supervisor, quality and not skipping the no.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
That they do not hang up, and not lying.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 27% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- scripts
- call queues
- GDPR
- targets
- call quality
- shifts
- contacts
- the no
Sources for this job· O*NET 41-9041.00· ESCO/ISCO 4222
IS WORK OVER?
Game designer
26%
#199 / 633
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166