IS WORK OVER?

Automation index

How much of a Tool and die maker’s job can AI already do?

A CAD file and an electrode come earlier. Fitting the die so the run comes out do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Tool and die maker

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Read the die, clearances and the 3D drawing.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Machine, fit and try the tooling.
Estimate

No public source provides a precise figure. This is our estimate.

18%18%+3.2
Mount in the press, shoot and correct.
Estimate

No public source provides a precise figure. This is our estimate.

18%22%+4
EDM, polish and cavity finish.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Die maintenance and changeovers.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
Die life and liability for the part.
Estimate

No public source provides a precise figure. This is our estimate.

16%14%+2.2
Total100%25%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • make dies
  • fit tooling
  • run EDM
  • try out tooling
  • polish cavities
  • mount in the press
  • maintain moulds
  • correct clearances

Sources for this job· O*NET 51-4111.00· ESCO/ISCO 7222

Game developer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Prototype, the loop and the input.
Estimate

No public source provides a precise figure. This is our estimate.

18%48%+8.6
Physics, the bug and the one that teleports.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Build, the platform and the one that will not ship.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Frame, 30 and not leaving it at 8.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The designer, the fun and not cutting what it feels.
Estimate

No public source provides a precise figure. This is our estimate.

18%14%+2.5
That it plays, and not leaving the frame at 8.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Total100%27%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • game prototypes
  • game loop
  • input
  • builds
  • frames
  • physics bugs
  • platforms
  • write game code

Sources for this job· O*NET 15-1252.00· ESCO/ISCO 2514

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