Automation index
How much of a Tower crane operator’s job can AI already do?
A load chart comes earlier. Lifting the beam without sweeping anyone do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Tower crane operator
18%
AI can already do 18% of this job.
#583 / 643
View rankingTower crane operator
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Radius, winds and the day’s log.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 32% | +5.1 |
Hoist, trolley and the slinger’s call.EstimateNo public source provides a precise figure. This is our estimate. | 24% | 6% | +1.4 |
Erect, climb and the base that is checked.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Two-crane lifts and crossing jibs.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
The wind that gets up and stopping in time.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 18% | +2.5 |
Sweep nobody, and not pushing the radius.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 10% | +1.4 |
| Total | 100% | 18% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- tower-crane lifts
- load charts
- climb the crane
- slinger’s call
- jib wind
- crossing jibs
- crane base
- trolley
Sources for this job· O*NET 53-7021.00· ESCO/ISCO 8343
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166