Automation index
How much of a Travel agent’s job can AI already do?
Finding a flight and a hotel come earlier. Building a trip that holds, and answering when it does not, do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Travel agent
29%
AI can already do 29% of this job.
#55 / 623
View rankingTravel agent
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Search flights, hotels, trains and packages.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 52% | +9.4 |
Quote, compare and issue bookings.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Serve the client: taste, visas and fears.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Changes, cancellations and incidents on the ground.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Groups, corporates and tailor-made trips.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
Suppliers, margins and liability for the booking.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 14% | +2.2 |
| Total | 100% | 29% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- book flights
- organise trips
- issue bookings
- build packages
- handle cancellations
- advise on destinations
- process visas
- handle travel incidents
Sources for this job· O*NET 41-3041.00· ESCO/ISCO 4221
IS WORK OVER?
Game designer
26%
#199 / 623
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166