IS WORK OVER?

Automation index

How much of a Valet’s job can AI already do?

A key tag comes earlier. Not marking the car and having it ready when they come out do not.

This percentage does not predict how many people will lose their jobs.

Task comparison

Valet

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
Tag, keys and the bay map.
Estimate

No public source provides a precise figure. This is our estimate.

16%32%+5.1
Drive someone else’s, the tight car park and not marking it.
Estimate

No public source provides a precise figure. This is our estimate.

22%8%+1.8
The client already out and the car still downstairs.
Estimate

No public source provides a precise figure. This is our estimate.

16%22%+3.5
Insurance, the knock and who pays.
Estimate

No public source provides a precise figure. This is our estimate.

16%28%+4.5
The event, the rain and not losing a key.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
No mark, and the car on time.
Estimate

No public source provides a precise figure. This is our estimate.

14%12%+1.7
Total100%19%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • keep keys
  • park others’ cars
  • bay map
  • not mark
  • valet events
  • knock insurance
  • tight car park
  • return on time

Sources for this job· O*NET 53-6021.00· ESCO/ISCO 8322

Game designer

Where the time goes

Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.

The time saving for each task is estimated separately.

TaskShareAIPoints
GDD, flows and economy tables.
Estimate

No public source provides a precise figure. This is our estimate.

22%48%+10.6
Leveling, quests and tutorial copy.
Estimate

No public source provides a precise figure. This is our estimate.

16%40%+6.4
Playtest, telemetry and reading frustration.
Estimate

No public source provides a precise figure. This is our estimate.

16%18%+2.9
Align art, engineering and production.
Estimate

No public source provides a precise figure. This is our estimate.

16%15%+2.4
Cut systems and defend the feel.
Estimate

No public source provides a precise figure. This is our estimate.

16%12%+1.9
Decide what the game is, and is not.
Estimate

No public source provides a precise figure. This is our estimate.

14%16%+2.2
Total100%26%

Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low

Skills and activities

  • design interfaces
  • prototypes
  • figma
  • GDD, flows and economy tables
  • Leveling, quests and tutorial copy
  • Align art, engineering and production
  • Cut systems and defend the feel
  • Decide what the game is, and is not
  • game designer
  • diseñador de videojuegos

Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166

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