Automation index
How much of a Water technician’s job can AI already do?
A network test comes earlier. Potable water without bursting the main do not.
This percentage does not predict how many people will lose their jobs.
Task comparison
IS WORK OVER?
Water technician
22%
AI can already do 22% of this job.
#390 / 643
View rankingWater technician
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
Network, test and the chlorine.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Leak, locate and the shut-off.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 14% | +2.5 |
Tank, the level and the one that runs dry.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 28% | +4.5 |
Notice, the neighbourhood and not leaving them dry.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 22% | +3.5 |
The inspection, the figure and not dressing chlorine.EstimateNo public source provides a precise figure. This is our estimate. | 18% | 18% | +3.2 |
Potable, and the main whole.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
| Total | 100% | 22% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- water network
- chlorine
- leaks
- tanks
- tests
- shut-offs
- neighbourhoods
- mains
Sources for this job· O*NET 51-8031.00· ESCO/ISCO 3132
IS WORK OVER?
Game designer
26%
#204 / 643
View rankingGame designer
Where the time goes
Task weights are our estimates based on O*NET frequency data, not time shares published by O*NET.
The time saving for each task is estimated separately.
| Task | Share | AI | Points |
|---|---|---|---|
GDD, flows and economy tables.EstimateNo public source provides a precise figure. This is our estimate. | 22% | 48% | +10.6 |
Leveling, quests and tutorial copy.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 40% | +6.4 |
Playtest, telemetry and reading frustration.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 18% | +2.9 |
Align art, engineering and production.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 15% | +2.4 |
Cut systems and defend the feel.EstimateNo public source provides a precise figure. This is our estimate. | 16% | 12% | +1.9 |
Decide what the game is, and is not.EstimateNo public source provides a precise figure. This is our estimate. | 14% | 16% | +2.2 |
| Total | 100% | 26% |
Modelled workweek: 100% · Public evidence: 0% · Estimate: 100% · Confidence: Low
Skills and activities
- design interfaces
- prototypes
- figma
- GDD, flows and economy tables
- Leveling, quests and tutorial copy
- Align art, engineering and production
- Cut systems and defend the feel
- Decide what the game is, and is not
- game designer
- diseñador de videojuegos
Sources for this job· O*NET 15-1255.00· ESCO/ISCO 2166